|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Akara Ito
Eternity INC. Goonswarm Federation
42
|
Posted - 2011.11.10 22:28:00 -
[1] - Quote
Arkady Sadik wrote:Shield resist mods being more expensive than armor ones: steave435 wrote:Consider why that is though. Lacking a deadspace level in between officer and faction, those that would have liked to buy a deadspace one but can't afford an officer one will instead be willing to pay close to the same for a faction invul. I like that explanation and hadn't thought of it, but I also think one of the issues is that there is no invul field on the level of the IN EANMs (28% resists) available from empire faction LP stores. Something like the Domination invul field (25%), maybe slightly better, from something that's not just drop-based would be nice.
T2 Invuls have 30 %  Caldari/ DG Invuls have 37.5 %
|

Akara Ito
Eternity INC. Goonswarm Federation
42
|
Posted - 2011.11.11 12:33:00 -
[2] - Quote
CCP Tallest wrote:Update: * Shield leadership bonus should work like an armor bonus and not require recharging shields after every jump. * Capital ships cyno bumping/bouncing issue * XL missiles explosion radius and explosion velocity * There needs to be a shield HP implant set as a counterbalance to the Slave set. * There needs to be a remote shield boost implant like the 'Gentry' ZEX2000 is for armor * There need to be deadspace shield invulnerability fields equivalent to the A-Type EANM modules
1. You do realise that a shield slave set would boost to Wyvern to EHP levels even the Aeon couldnt get before the nerf ? After the nerf a decent fit Wyvern with fulll tank setup should have about 40m ehp. If the shield slave set would be similar to the armor one Wyvern would end up with 60m ehp before any kind of fleet bonus.
2. Why is there a need for deadspace Invuls if the current faction ones are already hell of a lot better than faction EANMs ? Even the T2 Invuls have a better bonus than a Navy EANM with all V. Caldari Navy/DG Invuls have 37.5 % bonus, thats more than a-type EANM with all V (35,3906%)
You should try to make Shield and armor equal at all cost.
|

Akara Ito
Eternity INC. Goonswarm Federation
43
|
Posted - 2011.11.11 13:22:00 -
[3] - Quote
Baki Yuku wrote:and why not? why should only armor tanks have a implant set that gives them a MASSIV boost in ehp while shield tanker only get a implant set that is useless in pvp.. and a shield slave set will not break shield tank supers because their hardners (invus) need cap its impossible to fit a shield super passiv the same way you do with armor so dont complain.. also trying to compare faction invus with eanm's is retraded! why? one needs capacitor to work the other not.. plus the bonus res passiv armor hardner and eanm's get from skills do not stake so if you take staking into account right now Faction invu vs A-Type EANM should be about equal with the differnce that invu will need cap to work..
The problem is that a shield slave set and deadspace invuls would kill the effect from the nerf. You'd end up with Wyvern with 70m or 80m ehp when even the 55m EHP of an Aeon where already considered too much...
The stats we have now are about 43m ehp for Wyvern and 53m ehp for Aeons. If you increase the Wyvern ehp by 56 percent as the slave does you end up with a Wyvern thats soo much better than the other SCs that its absurd.
A high grade shield slave would kill the balance more than the current armor slave sets do. And it would be just another boost for Supers.
And seriously, Capacitor might be a consideration for Invuls on Drakes, but not on Supers. And since you'd fit 500m+ Invuls only on large/expensive ships, capacitor is an inadequate balancing measure. |

Akara Ito
Eternity INC. Goonswarm Federation
43
|
Posted - 2011.11.11 13:33:00 -
[4] - Quote
Levistus Junior wrote:Iam Widdershins wrote:And all this wankerizing about Motherships getting nerfed... get a grip.
Motherships will still be the equivalent of high-DPS dreads, with excellent damage projection (that even follows its targets in warp for Pete's sake), Remote ECM Burst, no siege mode to worry about, and 10-30x the EHP of a Dread (can't be DD'd in one shot by Titans) with massively improved resists.
Seriously. How is that in any way bad. Thinking at alliance level, putting the ISk equivalent of a supercarrier in dreads on the filed (that;s 13 at roughly 20 bil a fitted SC vs. 1.5 bil a fitted dread) you achieve: -about 10 times more DPS (that can shoot POSes too) -about 2/3 EHP (13x2 mil EHP=26 bil EHP -you can only reduce the incoming DPS by killing dreads, which is more difficult than killing bombers. -dreads are insurable (meaning you can probably lose 2-3x the equivalent ISK value in dreads before you get the same net loss as for a supercap).
All these things wont work because the limiting factor in EVE are people. If you have 100 Supers in Fleet you cant replace them with 1300 Dreads for Obvious reasons. |

Akara Ito
Eternity INC. Goonswarm Federation
43
|
Posted - 2011.11.12 11:58:00 -
[5] - Quote
SuperBeastie wrote: so as they currently are Aeon 54m ehp with slaves and zet 5000 10% armor Wyvern 43m kva3000 6% shield
-20% & 10%
Aeon 43.2 Wyvern 38.7
Also if you think passive recharge matters when it comes to a super capital fight you are sadly mistaken I'd rather have ehp Also if you take into account these energy neut fleets people fly with now days can neut out you titan or super carrier in under a minute making all the hardeners on shield supers turn off while A aeon eanm are just as effective and it also has all kinds of free mid slots that make it more versatile
Now on top of all that the way that shield bonuses are applied is broke so
10% leadership bonus Aeon 47.52' Wyvern 38.7 of 42.57
Than because the Wyvern does have better resists it get less of a bonus from the siege warfare link shield harmonizing due to diminishing returns than a aeon would from a armored warfare link passive defense.
So, the Aeon has 10 % more ehp now. Its an Armot Tank its supposed to have more EHP in general and the advatage here is only 10%. If shield slaves would be used for the Wyvern it would get 56% more ehp, thats means about 65m compared to 47.5m for the Aeon. That would kill the balancing a lot more than those 10% difference we have now.
|
|
|
|